Atlantica Online

The game design puts strong emphasis on the concept of guilds. Guilds can control the various towns on the game map. Strong guilds can found nations and wage war on one another. Battle in Atlantica Online is rather unusual for the genre as it is turn-based. Representations of hostile parties wander around the landscape; if a player clicks on such a representation, his/her party and the enemy party are transferred to a separate battlefield similar in fashion to battles in console role playing games and remain there until the battle is resolved. The battle system also features a time limit for a player to make their move, assuring that there will not be any type of player griefing during player vs player combat. The game’s unrestricted access has resulted in international users from other geographical locations outside the United States to be able to play on the U.S. based servers.

2008 Role Playing MMO Free-to-play

Windows (PC)

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