Might & Magic Heroes VI

The gameplay of Heroes VI represents a step away from the five original installments. About half of initial schematics, including spells, skills, abilities, heroes, units and buildings will remain present, with the other half being innovative.[1] For example the absence of the magic guild, mandatory building for town updates in the previous games. In Heroes VI, the magic guild leveling is replaced by the hero skill/ability wheel leveling, while new spells are learned only at particular dwellings outside the town. Finally, the game features only four collectable resources (instead of the classic seven): gold, wood, ore, and blood crystals.[12] Multiplayer is present.

2011 Strategy Single-player Multiplayer

Windows (PC)

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