Zuma's Revenge!

The strings of balls constantly roll along their tracks toward a skull emblem at the end. Should they reach the emblem, the player loses a life, and the game is over when the player has lost all of his or her lives. The strings are always "pushed" by the last ball in the string, so any balls not connected to the rearmost string do not move on their own.
In each mode except Challenge mode, the player must reach a general point goal to achieve "Zuma", at which point the game stops adding balls to the string(s). The player must then clear all of the remaining balls from the playfield to move on to the next level. In Challenge mode, the player has three minutes to score as many points as possible, collecting powerups which increase his or her score multiplier along the way.

2008 Puzzle Single-player

Mac Windows (PC) iOS Nintendo DS

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