MagnaCarta II

The game's battle system mixes strategic turn-based and real-time elements. There is a free-roaming camera throughout the game. When an encounter with an enemy occurs during field movement or an event, the player has the option of switching from Movement Mode, during which the controlled character can move freely, to Combat Mode, during which the character draws his or her weapon. This gives the player an opportunity to attack. There is no loading screen when entering a fight; all battles take place in the field. During a battle, players can switch control of party members and customize AI for the computer-controlled characters. The player controls up to three "active" party members, with three more "inactive" members waiting in the wings. The player can switch out inactive members during battle.

2009 Role Playing Single-player

XBox 360 / S

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