God of War: Ascension

The gameplay is similar to previous games in the series. In both the single-player and multiplayer, it is primarily a third-person video game viewed from a fixed camera perspective with some scenes in the single-player featuring a first-person camera view. In the single-player mode, the player controls the character Kratos in combo-based combat, platforming, and puzzle game elements, and battles foes who primarily stem from Greek mythology, including the imprisoned Hecatonchires, cyclopes, cerberuses, empusas, sirens, Gorgons, satyrs, harpies, and centaurs. Several monsters were created specifically for the game, including parasitic insects, juggernauts (elephantaur), wild hounds, stone talos, wraiths, and manticores (several monsters also appear in the multiplayer). Platforming elements require the player to climb walls and ladders, jump across chasms, and slide down walls to proceed through sections of the game. Some puzzles are simple, such as moving a box so that the player can use it as a jumping-off point to access a pathway unreachable with normal jumping, while others are more complex, such as moving several objects into their correct positions in order to proceed to the next section of the game.

2013 Action Single-player Multiplayer

Playstation 3

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