Rise of Nations

Gameplay focuses heavily on creating a balance between Offense, Defense, and the nations economy based in the city. In each battle, economy is vital to win. It is also notable that if a nation loses all of its cities then that nation has lost that battle. Generalship is also needed in this game like most RTS games; this includes a knowledge of the troops and what they are good at fighting (pikemen will kill cavalry easier than cannon will). Learning the surrounding terrain of your empire to defend from attack and to flank an enemy army will allow a player to fight more efficiently. Generals can also be created from a fort to aid an army.

2003 Strategy Single-player Multiplayer

Mac Windows (PC)

2 videos