Elemental: Fallen Enchantress

Elemental, Fallen Enchantress has a single-player campaign, and a nonlinear "sandbox" game-play. Outside the campaign, players win by conquering or allying with other factions, or fulfilling an epic quest.
The player controls a pre-built or custom sovereign leading a faction; each has characteristics affecting game play. The sovereign founds the faction’s capital and may then be sent to explore the world or govern the city. Cities can research technologies, build military units or can be improved by building buildings or harvest nearby resources.
The sovereign or other recruited heroes may do quests to gain experience, gildar, the game's currency, or other benefits. Heroes may also fight alongside military units, hunting down some of the many beasts of the world, or interact with other AI-controlled players.

2012 Strategy Single-player

Windows (PC)

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